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[REC] 2 Directors: Jaume Balagueró and Paco Plaza Cast: Jonathan Mellor, Manuela Velasco, Oscar Sánchez Zafra, Ariel Casas, Alejandro Casaseca, Pablo Rosso MPAA Rating: (for strong bloody violence, disturbing images and pervasive language) Running Time: 1:25 Release Date: 6/4/10 (video on demand); 7/9/10 (limited) |
Become a fan on Facebook Follow on Twitter Review by Mark Dujsik | July 8, 2010 In
between the minimalist, hand-held camera thriller [Rec] and its sequel, there was a Hollywood remake of the first
movie called Quarantine. It is essentially the original movie with a different cast and a
drearier, dingier, shakier ambiance. Directors
Jaume Balagueró and Paco Plaza return to the same Barcelona apartment building
just after the events of the original in [Rec]
2, and they bring with them the influence of the visceral mindset and visual
aesthetic of their predecessor's Americanization and throw in some spiritual
silliness to go along with it. Just
as the events of the first movie are winding down, a SWAT team, led by the
"Boss" (Oscar Sánchez Zafra), is on its way to the apartment complex
where, hours ago, a viral outbreak caused the health department to quarantine
everyone inside it. As they drive,
they do an equipment check, and Balagueró and Plaza show the audience the
result of profitable marketing and rights-selling. This
team is not only equipped with a new high-definition digital
camera but also miniature ones attached to the team members' respective helmets,
whose feeds the main camera operator can cut into at any time. There is also a nifty, little light meter in the bottom left corner of
the feed, and the team member's name appears in the top right. At
the hot spot, SWAT meets Dr. Owen (Jonathan Mellor), an official with the health
department, who is in charge of this operation and lets everyone know any chance
he can. The team cannot leave until
Owen gives the go-ahead, and the powers-that-be are using voice recognition to
make sure it's Owen saying so. They
enter the building and revisit the confined locales from the first movie. There are the handcuffs attached to the stairs'
railing. There is all the blood on the floor from the killings and bleeding,
infected folks chasing and jumping out at people. There's the apartment where the old lady who started the whole ordeal for
the heroes of the first movie was "killed" a few times (and is
"killed" here again). Owen's
interest is in the penthouse, where intrepid reporter Ángela (Manuela Velasco)
made her last stand. Or maybe it wasn't. Either way, the camera she
came in with is still going strong and outlasts two others. As
it turns out, the virus isn't actually a virus, and the people with the
bloodshot eyes trying to bite people aren't actually infected. Except that maybe it is and they
are. See, this infection is the result of priest trying to isolate the
chemical composition of demonic possession. So the infected are actually suffering from demon-itis. And
Owen isn't a doctor, but he might have played one in his seminary's production
of My Fair Lady. The
result is not-zombies that are susceptible to the rites of exorcism, although,
if one doesn't have a crucifix handy, a bullet to the head works even better. The
sequel only adds further gimmicks to the already gimmicky haunted house formula
of the original. The helmet cameras
are present only to allow characters to explore room and air ducts in the
building alone, as it's always the best survival strategy in any horror movie
scenario to break away from the herd. Balagueró,
Plaza, and Manu Díez's script adds a secondary narrative, which doubles back on
the timeline to when the SWAT team first arrives, with a trio of teenagers who
break into the tenement. Their
motivation for doing so is shaky at best (something about earning money for it),
and their existence in the movie is only to pad out the running time and to add
to the potential body count after some of the SWAT team have bitten the dust. The
camera shakes and undergoes technical problems with more regularity this time
around. Assaults from the viral
demons are visually incoherent, and the trick audio hollowing out because the
camera gets hit becomes old fast. So
does the tendency for characters to drop it on the ground for enigmatic static
shots of mysterious happenings and for others to kindly shoot scenes (like
Owen's interrogations of demons) at low angles entirely for dramatic effect. Copyright © 2010 by Mark Dujsik. All rights reserved. |
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